Texture Mapping
   
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    GraphicsAcademy.com  >  Glossary  >  Texture Mapping

       

    Texture Mapping

    Texture Mapping is a process used in 3D games (and other applications which involve rendering).

    In Texture Mapping bitmap images ("textures") are drawn on the polygons which underlie the 3D world. For example, a bitmap containing an image of bricks might be scaled/sized to cover the surface of a maze's wall.



       



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